Description: :) If you have time to use my scripts, you have time to leave a comment or thumbs up!
Any script that needs an sql database can use the SQLManager! All the hard work is done for you,
just have the requisite data in your script and config file so it can build the tables for you. It will
ensure your sql file is ready and loaded before your system can proceed with init.
Features a connection Heartbeat to keep your connection to the server alive. Will attempt
reconnection if Heartbeat check fails.
Offers a connection check procedure script to easily check if the database is online before issuing
any sql commands.
Manages an offline queue system. Using this method will automatically cache any update
statements that are attempted while the database is offline. They will be automatically processed
when your system is back online.
Provides a Managed Restart system that integrates with the Offline Caching system. Avoids
potential duplicate reconnection attempts!
________________________________________________________________________________
|----------------!Read The Comments In The Script Below For Detailed Usage Instructions!---------------|
|_______________________________________________________________________________|
I want comments! Rip it apart! What have i done absolutely wrong? What have i done absolutely right?
Has this script helped you in any way? Did you try to use it and it just didn't work?
Thumbs Up are nice too!
# ---------------------------------------------------------------------------- ## |# |# S Q L M a n a g e r |# |# A system for managing MySQL database connections |# |# |# Author: |Anthony| |# Version: 0.4 |# dScript Version: 0.9.5-b1518 |# |# ---------------------------------------------------------------------------- ## # # ABOUT:## Use SQLManager to build your default tables in an existing (empty)# database AND to establish your mysql connections on start. It does all# the sanity checks for you, just have a proper config.yml for your script.## Features a connection Heartbeat to keep your connection to the server# alive. Will attempt reconnection if Heartbeat check fails.## Offers a connection check procedure script to easily check if the# database is online before issuing any sql commands.## Manages an offline queue system. Using this method automatically cache# any update statements that are attempted while the database is offline.# They will be automatically processed when your system is back online.# See usage instructions below.## Provides a Managed Restart system that integrates with the Offline# Caching system. Avoids potential duplicate reconnection attempts!# # -------------# # USAGE:# #--- Intro:## To use the SQLManager in your script, you will need 2 main things.# First, you'll need a script container holding your table structures.# Then, you'll need a config.yml file that holds the connection info, and# the database and table names. These are all configurable to the end user.# Once you have your script set up you can inject the SQLManager from your# script. SQLManager will create the tables if they do not exist.##--- SQLTable Data:## SQLManager reads the yaml file (%sqlFile%) you specify for the script# container (%sqlScriptName%) you specify. SQLManager expects the node# structure %sqlScriptName%.tables.%tableName%.columns.%column% and the# value is expected to be a valid sql column type declaration for use in a# create statement.## See the example below for format and structure.## YourScript_SQLTables:# type: task# debug: false## script:# # This script is used later in this Usage guide# - define sqlScriptName 'YourScript_SQLTables'# - define sqlFile '<script.relative_filename>'# - if <yaml.list.contains[%sqlScriptName%]> yaml unload 'id:%sqlScriptName%'# - yaml 'load:%sqlFile%' 'id:%sqlScriptName%'# - if !<yaml.list.contains[%sqlScriptName%]> {# - announce "<&c>YourScript<&co><&b> An error occurred while loading %sqlScriptname%!" to_console# - announce "<&b>YourScript<&co><&3> Aborting..." to_console# - inject s@%scriptName% p:unload# }## tables:# SomeLogs:# columns:# id: INT NOT NULL AUTO_INCREMENT PRIMARY KEY# playeruuid: varchar(255)# date: TIMESTAMP DEFAULT CURRENT_TIMESTAMP ON UPDATE CURRENT_TIMESTAMP# service: varchar(255)# AnotherTable:# columns:# id: INT NOT NULL AUTO_INCREMENT PRIMARY KEY# playeruuid: varchar(255) NOT NULL UNIQUE# pointsearned: INT NOT NULL DEFAULT '0'# pointsspent: INT NOT NULL DEFAULT '0'# pointsbalance: INT NOT NULL DEFAULT '0'# #--- Generating the config.yml file# # Your script must have a valid config.yml file for the SQLManager# to know what to generate and how to connect. The config.yml file allows# the end user to change the database and table names as needed. The example# below shows the required information. Use the ConfigFileGenerator to# ensure that the config.yml file is generated correctly.# See the ConfigFileGenerator for usage instructions.# # EXAMPLE: Default Configurations Entry# # 'YourScript_Configurations':# type: task# debug: false# # config:# MySQL:# connection:# retry: 3# retryDelay: 10s# keepAlive: 5m# host: localhost# port: 3306# username: root# password: password# database: YourScript# tables:# SomeLogs: yourScript_logs# AnotherTable: yourScript_custom_table_name# #--- Running the SQLManager## Now that you have your script setup to include all the prerequisite data# you can include SQLManager in your script startup. Your script should run# at server start (with a delay 2S) to make sure all your sql data is loaded# and ready before you try to make calls to it.## SQLManager expects some definitions to be available when you inject it.# It will auto-unload if this data is not available!## %yamlName% refers to what you have named your scripts config.yml file.# That file is required to be loaded as %yamlName%_config## %scriptName% is used to run an unload script in your script in the event# that something fails durring any part of initialization.# - ^inject s@%scriptName% p:unload## %sqlScriptName% refers to the name of the script container that holds# your table declarations. This YAML file must be loaded as %sqlScriptName%## # EXAMPLE: run from an on server start event# start:# - define yamlName 'YourScript'# - define scriptName '<script.name>'# - yaml 'load:%yamlName%/config.yml' 'id:%yamlName%_config'# - inject s@YourScript_SQLTables# - inject s@SQLManager## #--- Offline Caching System## SQLManager offers an offline caching system. This helps safeguard you# against lost data while the sql database is offline. This is only for# sql update statements!## Example:# Normal sql update command:# - sql id:%db% "update:INSERT INTO %tableName% (playeruuid) VALUES ('%uuid%');"### Replace your sql update commands following this example:# - define statement "INSERT INTO %tableName% (playeruuid) VALUES ('%uuid%');"# - inject s@SQLManager_Offline p:managedUpdateStatement## Make sure you have defined the requisite data before running!# It will fail if these definitions are not available!# - define yamlName 'YourScript'# - define scriptName '<script.name>'# - define db 'YourDbName'# - define statement 'YourStatement'## To check if a database is offline before query statements use:# - if <proc[SQLManager_ConnectionCheck].context[%db%]> {# - narrate "Database Online!"# }# else {# - narrate "Database Offline!"# }## #--- Managed Restarts## SQLManager offers a Managed Restart system. This is intended to prevent# your system from having multiple simultaneous connection attempts, and it# integrates with the Offline Caching system.## There are a few things you need to do to use this system...## You will need to have an unload subscript in your script container. This# subscript should unload any open yaml files you have and do any final# processing that your script needs to do before the system shuts down.## You will need to have a start subscript in your script container. This# subscript will be run by the SQLManager once everything else is shutdown.# This should be the same subscript you run from your on server start event# To start your server.## Inside the start subscript you will need to check the status set in the# SQLManager/cache.yml file and set it to connecting if appropriate!# Follow this example taken from PerkPoints:## start:# - ^define yamlName 'PerkPoints'# - ^define scriptName '<script.name>'# - ^inject locally reloadYaml instantly# - ^inject locally loadData instantly# - ^if <def[useSql].is[!=].to[true]> {# - announce "<&b>PerkPoints<&co><&c> Must be configured to use MySQL!" to_console# - inject locally unload# - queue stop# }# # This checks the status as set by SQLManager to not duplicate restart# # processes. This is the only time this script needs to set the status. The# # SQLManager will handle every other situation.# - ^define status '<yaml[SQLManager_Offline].read[Offline_Cache.databases.%db%.status]||null>'# - ^if <def[status].is[==].to[connecting]> {# - announce "<&b>SQLManager<&co><&c> Already attempting to reconnect to %db% database!" to_console# - queue stop# }# else {# - yaml 'write:Offline_Cache.databases.%db%.status' 'value:connecting' 'id:SQLManager_Offline'# - yaml 'savefile:SQLManager/cache.yml' 'id:SQLManager_Offline'# }# - ^inject s@SQLManager# - ^announce "<&b>PerkPoints<&co><&a> System loaded!" to_console# - queue stop### You can restart your system from a command or any failure point you# need by running the restart subscript with the appropriate definitions:# - run s@SQLManager p:restart def:%yamlName%|%scriptName%|%db%# # -------------# # TODO - Future Feature Fluff:# # - Automagic Table / Database updates# - Checks your script to see if the table structure has changed and# modifies existing tables if needed.# # #______________________________________________________________________________#
SQLManager:
type: task
debug: false
script:
- ^inject locally requisiteDataCheck instantly
- ^announce "<&b>SQLManager<&co><&3> Loading connection data..." to_console
- ^inject locally loadConnectionData instantly
- ^inject locally initDatabase
- ^inject locally sqlConnection
- ^inject locally initTables
- ^announce "<&b>SQLManager<&co><&a> %db% database loaded!" to_console
- ^if <queue.exists[%db%_HeartBeat]> {
- announce "<&b>SQLManager<&co><&3> Stopping %db% Connection Heartbeat..." to_console
- queue queue:%db%_HeartBeat stop}
- ^announce "<&b>SQLManager<&co><&3> Starting %db% Connection Heartbeat..." to_console
- ^run locally keepAlive def:%yamlName%|%scriptName%|%keepAlive% id:%db%_HeartBeat
- ^inject s@SQLManager_Offline p:processOfflineQueue
requisiteDataCheck:
# Minimum data required to proceed
- ^if !<def[yamlName].exists> {
- announce "<&b>SQLManager<&co><&c> You must define a yamlName before we proceed!" to_console
- define fail 'true'
}
else if !<yaml.list.contains[%yamlName%_config]> {
- announce "<&b>SQLManager<&co><&c> %yamlName% config.yml not loaded!" to_console
- define fail 'true'
}
- ^if !<def[scriptName].exists>
|| <def[scriptName].as_script.is[==].to[null]> {
- announce "<&b>SQLManager<&co><&c> You must define a valid scriptName before we proceed!" to_console
- define fail 'true'
}
- ^if !<def[sqlScriptName].exists> {
- announce "<&b>SQLManager<&co><&c> You must define a valid sqlScriptName before we proceed!" to_console
- define fail 'true'
}
else if !<yaml.list.contains[%sqlScriptName%]> {
- announce "<&b>SQLManager<&co><&c> %sqlScriptName% yaml file not loaded!" to_console
- define fail 'true'
}
- ^if <def[fail].exists> {
- announce "<&b>SQLManager<&co> <&4>Please fix the errors listed above before continuing!" to_console
- announce "<&b>SQLManager<&co><&c> Aborting!" to_console
- inject locally unload
- queue stop
}
- ^announce "<&b>SQLManager<&co><&a> Requisite data found!" to_console
loadConnectionData:
# Added sane defaults just in case whatevs
- ^define db '<yaml[%yamlName%_config].read[config.MySQL.database]||DenizenSQLManagerTest>'
- ^define retry '<yaml[%yamlName%_config].read[config.MySQL.connection.retry]||3>'
- ^define retryDelay '<yaml[%yamlName%_config].read[config.MySQL.connection.retryDelay]||10s>'
- ^define keepAlive '<yaml[%yamlName%_config].read[config.MySQL.connection.keepAlive]||5m>'
- ^define host '<yaml[%yamlName%_config].read[config.MySQL.connection.host]||localhost>'
- ^define port '<yaml[%yamlName%_config].read[config.MySQL.connection.port]||3306>'
- ^define username '<yaml[%yamlName%_config].read[config.MySQL.connection.username]||root>'
- ^define password '<yaml[%yamlName%_config].read[config.MySQL.connection.password]||password>'
initDatabase:
# This attempts to connect to the SQL server to verify that the %db% exists# Using the ~tilde makes the script wait for the async sql command to complete# If an sql connection is NOT able to be established, you will get an error# in console. The SQLManager will attempt to reconnect based on your configs
- ^if <server.list_sql_connections.contains[%db%_query]> {
- announce "<&b>SQLManager<&co><&c> Closing existing %db%_query database connection..." to_console
- ~sql disconnect id:%db%_query}
- ^announce "<&b>SQLManager<&co><&3> Attempting to connect to server..." to_console
- ~sql id:%db%_query connect:%host%:%port% username:%username% password:%password%# Test and retry connection
- ^repeat %retry% {
- if !<server.list_sql_connections.contains[%db%_query]> {
- announce "<&b>SQLManager<&co><&c> Failed to connect to server!" to_console
- wait <def[retryDelay].as_duration>
- if <yaml.list.contains[%yamlName%_config]> {
- announce "<&b>SQLManager<&co><&d> Reloading %yamlName% config.yml..." to_console
- yaml unload 'id:%yamlName%_config'
- yaml 'load:%yamlName%/config.yml' 'id:%yamlName%_config'}
- announce "<&b>SQLManager<&co><&3> Loading connection data..." to_console
- inject locally loadConnectionData instantly
- announce "<&b>SQLManager<&co><&3> Attempting to connect to server..." to_console
- ~sql id:%db%_query connect:%host%:%port% username:%username% password:%password%}
else {
- repeat stop
}}# Make sure we're connected before we proceed
- ^if !<server.list_sql_connections.contains[%db%_query]> {
- announce "<&b>SQLManager<&co><&c> Failed to connect to server!" to_console
- announce "<&b>SQLManager<&co><&3> Please verify that you have configured all the MySQL connections info in the %yamlName% config.yml file!" to_console
- inject locally unload
- queue stop
}
else {
- announce "<&b>SQLManager<&co><&a> Successfully connected to server!" to_console
}# Check if the %db% database exists
- ^sql id:%db%_query "query:SELECT SCHEMA_NAME FROM INFORMATION_SCHEMA.SCHEMATA WHERE SCHEMA_NAME ='%db%'" save:dbExists
- ^define dbExists '<entry[dbExists].result.get[1].split[/].get[1]||null>'
- ^if <def[dbExists].is[==].to[null]> {
- announce "<&b>SQLManager<&co><&c> %db% database does not exist!" to_console
- announce "<&b>SQLManager<&co><&e> You must create an empty database before we continue!" to_console
- inject locally unload
- queue stop
}
- ^if <def[dbExists].is[==].to[%db%]> {
- announce "<&b>SQLManager<&co><&3> %db% database found..." to_console
}
else {
- announce "<&b>SQLManager<&co><&c> Something went wrong testing the %db% database!" to_console
- announce "<&b>SQLManager<&co><&c> The %db% database check returned %dbExists%" to_console
- inject locally unload
- queue stop
}
- sql id:%db%_query disconnect
sqlConnection:
# This attempts to establish a connection to the SQL database, closing an# existing connection if needed.# It first checks the status as registered in the OfflineCache. Setting the# status this way ensures that we only have one connection process running.
- ^inject locally loadConnectionData instantly
- ^if <proc[SQLManager_ConnectionCheck].context[%db%]> {
- announce "<&b>SQLManager<&co><&c> Closing existing %db% database connection..." to_console
- ~sql disconnect id:%db%}
- ^announce "<&b>SQLManager<&co><&3> Attempting to connect to the %db% database..." to_console
- ~sql id:%db% connect:%host%:%port%/%db% username:%username% password:%password%
- ^repeat %retry% {
- if !<proc[SQLManager_ConnectionCheck].context[%db%]> {
- announce "<&b>SQLManager<&co><&c> Failed to connect to database!" to_console
- wait <def[retryDelay].as_duration>
- if <yaml.list.contains[%yamlName%_config]> {
- announce "<&b>SQLManager<&co><&d> Reloading %yamlName% config.yml..." to_console
- yaml unload 'id:%yamlName%_config'
- yaml 'load:%yamlName%/config.yml' 'id:%yamlName%_config'}
- announce "<&b>SQLManager<&co><&3> Loading connection data..." to_console
- inject locally loadConnectionData instantly
- announce "<&b>SQLManager<&co><&3> Attempting to connect to the %db% database..." to_console
- if !<proc[SQLManager_ConnectionCheck].context[%db%]> {
- ~sql id:%db% connect:%host%:%port%/%db% username:%username% password:%password%}}
else {
- repeat stop
}}
- ^if <proc[SQLManager_ConnectionCheck].context[%db%]> {
- announce "<&b>SQLManager<&co><&a> Connected to the %db% database!" to_console
}
else {
- announce "<&b>SQLManager<&co><&c> Failed to connect to the %db% database!" to_console
- announce "<&b>SQLManager<&co><&3> Please verify that you have created the <&b>%db%<&3> database and have configured all the MySQL connections info in the %yamlName% config.yml file!" to_console
- inject locally unload
- queue stop
}
initTables:
# This finds all tables that need to be initialized and verifies that they are# defined in sqlScriptName and named in the user config.yml file.
- ^announce "<&b>SQLManager<&co><&3> Initializing tables..." to_console
- ^define tables '<yaml[%sqlScriptName%].list_keys[%sqlScriptName%.tables]||null>'
- ^if <def[tables].is_empty> {
- announce "<&b>SQLManager<&co><&c> No Tables Exist!" to_console
- announce "<&b>SQLManager<&co><&3> Please verify that you have created your table declarations for the <&b>%db%<&3> database as described in the Usage comments in <&b><script.relative_filename><&3>!" to_console
- inject locally unload
- queue stop
}
- ^foreach %tables% {
- define table %value%
- define tableName '<yaml[%yamlName%_config].read[config.MySQL.tables.%table%]||null>'
- if <def[tableName].is[==].to[null]> {
- announce "<&b>SQLManager<&co><&c> Table <&b>%table%<&c> Not Named!" to_console
- announce "<&b>SQLManager<&co><&3> Please verify that you have created your config.yml file for the <&b>%db%<&3> database as described in the Usage comments in <&b><script.relative_filename><&3>!" to_console
- inject locally unload
- queue stop
}
- inject locally testTable instantly
}
testTable:
# This only checks if the table exists. I'd like to rewrite it so it checks if# the table has the correct table structure as per the table declarations.# If the table does not exist, it injects createTable
- sql id:%db% "query:SELECT COUNT(*) FROM information_schema.tables WHERE table_schema='%db%' AND table_name='%tableName%';" save:%tableName%_tableExists
- define tableExists '<entry[%tableName%_tableExists].result.get[1].split[/].get[1]||null>'
- if <def[tableExists].is[==].to[0]> {
- announce "<&b>SQLManager<&co><&3> Creating %tableName%..." to_console
- inject locally createTable instantly
}
else if <def[tableExists].is[==].to[1]> {
- announce "<&b>SQLManager<&co><&3> %tableName% table found..." to_console
}
else {
- announce "<&b>SQLManager<&co><&c> Something went wrong testing the %tableName% table!" to_console
- announce "<&b>SQLManager<&co><&c> The %tableName% table check returned %tableExists%" to_console
- inject locally unload
- queue stop
}
createTable:
- define columns '<yaml[%sqlScriptName%].list_keys[%sqlScriptName%.tables.%table%.columns]>'
- if <def[columns].is_empty> {
- announce "<&b>SQLManager<&co><&c> No Columns Exist!" to_console
- announce "<&b>SQLManager<&co><&3> Please verify that you have created your table declarations for the <&b>%db%<&3> database as described in the Usage comments in <&b><script.relative_filename><&3>!" to_console
- inject locally unload
- queue stop
}
- define datalist_%table% li@
- foreach %columns% {
- define column %value%
- define type '<yaml[%sqlScriptName%].read[%sqlScriptName%.tables.%table%.columns.%column%]>'
- define data '%column% %type%'
- define datalist_%table% '<def[datalist_%table%].include[%data%]||null>'}
- sql id:%db% "update:CREATE table %tableName%(<def[dataList_%table%].comma_separated>);"
unload:
- ^if <queue.exists[%db%_HeartBeat]> {
- announce "<&b>SQLManager<&co><&3> Stopping %db% Heartbeat..." to_console
- queue queue:%db%_HeartBeat stop}
- ^if <server.list_sql_connections.contains[%db%_query]> {
- announce "<&b>SQLManager<&co><&3> Closing %db%_query connection..." to_console
- sql disconnect id:%db%_query}
- ^if <server.list_sql_connections.contains[%db%]> {
- announce "<&b>SQLManager<&co><&3> Closing %db% connection..." to_console
- sql disconnect id:%db%}
- ^announce "<&b>SQLManager<&co><&c> System disabled..." to_console
- ^if <server.list_scripts.contains[<def[scriptName].as_script>]> {
- inject s@%scriptName% p:unload
- yaml 'write:Offline_Cache.databases.%db%.status' 'value:offline' 'id:SQLManager_Offline'
- yaml 'savefile:SQLManager/cache.yml' 'id:SQLManager_Offline'
}
else {
- announce "<&b>SQLManager<&co><&c> Failed to run the unload function for the %db% database!" to_console
- announce "<&b>SQLManager<&co><&c> scriptName %scriptName% <server.list_scripts.contains[s@%scriptName%]>" to_console
}
keepAlive:
# Sends a dummy query to the db just to keep activity
- ^define yamlName '<def[yamlName]||<def[1]||null>>'
- ^define scriptName '<def[scriptName]||<def[2]||null>>'
- ^define keepAlive '<def[keepAlive]||<def[3]||5m>>'
- ^wait '<def[keepAlive].as_duration>'
- ^inject locally loadConnectionData instantly
- ^if <proc[SQLManager_ConnectionCheck].context[%db%]> {
- inject locally keepAlive
}
else {
- announce "<&b>SQLManager<&co> <&c>Heartbeat check for %db% failed!" to_console
- run locally restart def:%yamlName%|%scriptName%|%db%}
restart:
- ^define yamlName '<def[1]||null>'
- ^define scriptName '<def[2]||null>'
- ^define db '<def[3]||null>'
- ^define pass li@%yamlName%|%scriptName%|%db%
- ^if <def[pass].contains[null]> {
- announce "<&b>SQLManager<&co> <&4>Restarting <tern[<def[yamlName].exists]:<&a>%yamlName% || <&a>UNKNOWN SCRIPT> <&4>Failed!" to_console
- announce "<&b>SQLManager<&co> <&4>Requisite data not found!" to_console
- announce "<&b>SQLManager<&co> <&c>Check your script!" to_console
- announce "<&b>SQLManager<&co> <&b><tern[<def[yamlName].exists]:yamlName<&co> <&a>%yamlName% || yamlName<&co> <&c>Not Set!>" to_console
- announce "<&b>SQLManager<&co> <&b><tern[<def[scriptName].exists]:scriptName<&co> <&a>%scriptName% || scriptName<&co> <&c>Not Set!>" to_console
- announce "<&b>SQLManager<&co> <&b><tern[<def[db].exists]:db<&co> <&a>%db% || db<&co> <&c>Not Set!>" to_console
- queue stop
}
- ^define status '<yaml[SQLManager_Offline].read[Offline_Cache.databases.%db%.status]||null>'
- ^if <def[status].is[==].to[connecting]> {
- announce "<&b>SQLManager<&co><&c> Already attempting to reconnect to %db% database!" to_console
- queue stop
}
else {
- yaml 'write:Offline_Cache.databases.%db%.status' 'value:connecting' 'id:SQLManager_Offline'
- yaml 'savefile:SQLManager/cache.yml' 'id:SQLManager_Offline'
}
- ^announce "<&b>SQLManager<&co> <&d>Restarting %yamlName% system..." to_console
- ^inject locally unload
- ^inject s@%scriptName% p:start
- ^announce "<&b>SQLManager<&co> <&4>Restarting %yamlName% Failed or the start script didn<&sq>t stop when expected!" to_console
SQLManager_ConnectionCheck:
# Usage: <proc[SQLManager_ConnectionCheck].context[%db%]>
type: procedure
debug: false
definitions: db
script:
- ^sql id:%db% "query:SELECT SCHEMA_NAME FROM INFORMATION_SCHEMA.SCHEMATA WHERE SCHEMA_NAME ='%db%'"
- ^if <server.list_sql_connections.contains[%db%]> {
- determine true
}
else {
- determine false
}
SQLManager_Offline:
type: world
speed: 1t
debug: false
events:
on server start:
- inject locally loadFile instantly
- define databases '<yaml[SQLManager_Offline].list_keys[Offline_Cache.databases]||null>'
- if <def[databases].is[==].to[null]> || <def[databases].is_empty> queue stop
- foreach %databases% {
- define db %value%
- yaml 'write:Offline_Cache.databases.%db%.status' 'value:offline' 'id:SQLManager_Offline'}
requisiteDataCheck:
- ^define pass '<def[yamlName].exists||false>'
- ^define pass '<tern[%pass%]:<def[scriptName].exists||false> || false>'
- ^define pass '<tern[%pass%]:<def[db].exists||false> || false>'
- ^define pass '<tern[%pass%]:<def[statement].exists||false> || false>'
- ^if !<def[pass]> {
- announce "<&b>SQLManager - managedConnectionCheck<&co> <&4>Requisite data not found!" to_console
- announce "<&b>SQLManager - managedConnectionCheck<&co> <&d>This transaction has been lost!" to_console
- announce "<&b>SQLManager - managedConnectionCheck<&co> <&c>Check your script!" to_console
- announce "<&b>SQLManager - managedConnectionCheck<&co> <&b>yamlName<&co> <tern[<def[yamlName].exists]:<&a>%yamlName% || <&c>Not Set!>" to_console
- announce "<&b>SQLManager - managedConnectionCheck<&co> <&b>scriptName<&co> <tern[<def[scriptName].exists]:<&a>%scriptName% || <&c>Not Set!>" to_console
- announce "<&b>SQLManager - managedConnectionCheck<&co> <&b>db<&co> <tern[<def[db].exists]:<&a>%db% || <&c>Not Set!>" to_console
- announce "<&b>SQLManager - managedConnectionCheck<&co> <&b>statement<&co> <tern[<def[statement].exists]:<&a>%statement% || <&c>Not Set!>" to_console
- queue stop
}
reloadFile:
- if <yaml.list.contains[SQLManager_Offline]> {
- announce "<&b>SQLManager<&co><&3> Reloading SQLManager <&b>cache.yml<&3>..." to_console
- yaml unload 'id:SQLManager_Offline'
}
- inject locally loadfile instantly
loadFile:
- if !<yaml.list.contains[SQLManager_Offline]> {
- if <server.has_file[SQLManager/cache.yml]> {
- yaml 'load:SQLManager/cache.yml' 'id:SQLManager_Offline'
- announce "<&b>SQLManager<&co> <&a>cache.yml Loaded!" to_console
}
else {
- inject locally createFile instantly
}}
createFile:
- yaml create 'id:SQLManager_Offline'
- yaml 'write:Offline_Cache.NOTICE' 'value:DO NOT EDIT THIS FILE!' 'id:SQLManager_Offline'
- yaml 'savefile:SQLManager/cache.yml' 'id:SQLManager_Offline'
- announce "<&b>SQLManager<&co><&a> Created <&b>cache.yml<&a>!" to_console
managedUpdateStatement:
- ^inject locally requisiteDataCheck instantly
- ^inject locally loadFile instantly
- ^define status '<yaml[SQLManager_Offline].read[Offline_Cache.databases.%db%.status]||null>'
- ^if <def[status].is[==].to[offline]>
|| <def[status].is[==].to[connecting]> {
- announce "<&b>SQLManager<&co> <&c>Entry added to <&b>%db%<&c> offline queue!" to_console
- yaml set Offline_Cache.databases.%db%.statements:->:<def[statement]> 'id:SQLManager_Offline'
- yaml 'savefile:SQLManager/cache.yml' 'id:SQLManager_Offline'
}
else {
- if <proc[SQLManager_ConnectionCheck].context[%db%]> {
- sql id:%db% "update:<def[statement]>"}
else {
- yaml 'write:Offline_Cache.databases.%db%.status' 'value:offline' 'id:SQLManager_Offline'
- yaml set Offline_Cache.databases.%db%.statements:->:<def[statement]> 'id:SQLManager_Offline'
- yaml 'savefile:SQLManager/cache.yml' 'id:SQLManager_Offline'
- announce "<&b>SQLManager<&co> <&c>Managed Connection Check failed for <&b>%db%<&c>!" to_console
- announce "<&b>SQLManager<&co> <&c>Entry added to <&b>%db%<&c> offline queue!" to_console
- run s@SQLManager p:restart def:%yamlName%|%scriptName%|%db%
- wait 5s
}}
processOfflineQueue:
- ^announce "<&b>SQLManager<&co> <&3>Processing Offline Queue for <&b>%db%<&3>..." to_console
- ^define statements '<yaml[SQLManager_Offline].read[Offline_Cache.databases.%db%.statements]||null>'
- ^if <def[statements].is[==].to[null]>
|| <def[statements].is_empty> {
- if <proc[SQLManager_ConnectionCheck].context[%db%]> {
- yaml 'write:Offline_Cache.databases.%db%.status' 'value:online' 'id:SQLManager_Offline'
- yaml 'savefile:SQLManager/cache.yml' 'id:SQLManager_Offline'
- announce "<&b>SQLManager<&co> <&d>%db% Now Online!" to_console
- inject locally reloadfile instantly
}
else {
- yaml 'write:Offline_Cache.databases.%db%.status' 'value:offline' 'id:SQLManager_Offline'
- announce "<&b>SQLManager<&co> <&c>Encountered an error while processing Offline queue for <&b>%db%<&c>!" to_console
- announce "<&b>SQLManager<&co> <&c>Reverting <&b>%db%<&c> to offline mode..." to_console
- run s@SQLManager p:restart def:%yamlName%|%scriptName%|%db%}}
else {
- foreach %statements% {
- define statement %value%
- if <proc[SQLManager_ConnectionCheck].context[%db%]> {
- sql id:%db% "update:<def[statement]>"
- yaml set Offline_Cache.databases.%db%.statements:<-:<def[statement]> 'id:SQLManager_Offline'
- yaml 'savefile:SQLManager/cache.yml' 'id:SQLManager_Offline'
- wait 1t
}
else {
- yaml 'write:Offline_Cache.databases.%db%.status' 'value:offline' 'id:SQLManager_Offline'
- announce "<&b>SQLManager<&co> <&c>Encountered an error while processing Offline queue for <&b>%db%<&c>!" to_console
- announce "<&b>SQLManager<&co> <&c>Reverting <&b>%db%<&c> to offline mode" to_console
- run s@SQLManager p:restart def:%yamlName%|%scriptName%|%db%
- foreach stop
}}
- if <proc[SQLManager_ConnectionCheck].context[%db%]> {
- inject locally processOfflineQueue
}
else {
- yaml 'write:Offline_Cache.databases.%db%.status' 'value:offline' 'id:SQLManager_Offline'
- announce "<&b>SQLManager<&co> <&c>Encountered an error while processing Offline queue for <&b>%db%<&c>!" to_console
- announce "<&b>SQLManager<&co> <&c>Reverting <&b>%db%<&c> to offline mode" to_console
- run s@SQLManager p:restart def:%yamlName%|%scriptName%|%db%}}