Description: If you have an NPC with a path defined via /npc path, is very annoying when it doesn't stop walking to talk with the player.
This script fixes that. It is compatible with the npc /path feature but its not compatible with npc /text, you have to define the texts on the script, which is good because on this way you have more control on what the NPC says.
Note: Yes, it have a small delay since the player interrupts the NPC and the NPC halts its path.