'Gora bones':
Type: Interact
Requirements:
Mode: None
Steps:
1:
Click Trigger:
Script:
- CHAT "In order to finish developing this new spell I need some more supplies. I warn you, it will be dangerous!"
- WAIT 3
- CHAT "Bring me 5 §bbones§f from the skeletal archers of the night."
- FINISH
'Gora bones reward':
Type: Interact
Requirements:
Mode: All
List:
- FINISHED Gora bones
- HOLDING 352 5
Steps:
1:
Click Trigger:
Script:
- CHAT "This 'ought to do for now."
- TAKE ITEMINHAND QTY:5
- GIVE MONEY QTY:5
- NARRATE "You've received 5 §egold§f!"
- FINISH
'Gora zombie':
Type: Interact
Requirements:
Mode: All
List:
- FINISHED Gora bones reward
Steps:
1:
Click Trigger:
Script:
- CHAT "Next item I'll need is some §bRotten Flesh§f from those wretched zombies. Five of them should do."
- FINISH
'Gora zombie reward':
Type: Interact
Requirements:
Mode: All
List:
- FINISHED Gora zombie
- HOLDING 367 5
Steps:
1:
Click Trigger:
Script:
- CHAT "Ah! You have them! I hope you didn't have to do anything to dangerous to get these..."
- TAKE ITEMINHAND QTY:5
- GIVE MONEY QTY:5
- NARRATE "You've received 5 §egold§f!"
- FINISH
'Gora string':
Type: Interact
Requirements:
Mode: All
List:
- FINISHED Gora zombie reward
Steps:
1:
Click Trigger:
Script:
- CHAT "Now for the last item. I need §bstring§f from a spider for my spell. Do you think you could get 5 for me?"
- FINISH
'Gora string reward':
Type: Interact
Requirements:
Mode: All
List:
- FINISHED Gora string
- HOLDING 287 5
Steps:
1:
Click Trigger:
Script:
- CHAT "Here they are! With these I can finish my spell! Here, take this as a thank you."
- TAKE ITEMINHAND QTY:5
- GIVE MONEY QTY:5
- NARRATE "You've received 5 §egold§f!"
- WAIT 2
- CHAT "Wait! Something's not right! It's backfiring!"
- SPAWN ZOMBIE 1
- SPAWN ZOMBIE 1
- SPAWN ZOMBIE 1
- CHAT "Help! Help me!"
- FINISH
'Gora spell success':
Type: Interact
Requirements:
Mode: All
List:
- FINISHED Gora string reward
Steps:
1:
Click Trigger:
Script:
- CHAT "It worked! HAHAHA!"
- STRIKE NODAMAGE
- STRIKE NODAMAGE
- STRIKE NODAMAGE
- STRIKE NODAMAGE
- STRIKE NODAMAGE
- FINISH
'Gora change time':
Type: Interact
Requirements:
Mode: All
List:
- FINISHED Gora spell success
- MONEY 100
Steps:
1:
Click Trigger:
Script:
- CHAT "You need a time or weather change? It'll be 100 §egold§f. What would you like? Day, night, sunny, rainy, or stormy?"
- HINT
Chat Trigger:
1:
Trigger: I would like it to be /day/.
Script:
- WAIT 2
- CHAT "Day it is!"
- TAKE MONEY QTY:100
- NARRATE "You've lost 100 §egold§f."
- NARRATE "*Gora casts a mystical spell*"
- EXECUTE ASNPC 'day'
- ANNOUNCE "The time has been changed to day."
2:
Trigger: I would like it to be /night/.
Script:
- WAIT 2
- CHAT "Be sure to carry torches! You'll need them in the darkness."
- TAKE MONEY QTY:100
- NARRATE "You've lost 100 §egold§f."
- NARRATE "*Gora casts a mystical spell*"
- EXECUTE ASNPC 'night'
- ANNOUNCE "The time has been changed to night."
3:
Trigger: I would like it to be /sunny/.
Script:
- WAIT 2
- CHAT "Who doesn't love the warmth of the sun?"
- TAKE MONEY QTY:100
- NARRATE "You've lost 100 §egold§f."
- NARRATE "*Gora casts a mystical spell*"
- WEATHER SUN
- ANNOUNCE "The weather has been changed to sunny."
4:
Trigger: I would like it to be /stormy/.
Script:
- WAIT 2
- CHAT "The fiercest storm I can brew? Coming right up."
- TAKE MONEY QTY:100
- NARRATE "You've lost 100 §egold§f."
- NARRATE "*Gora casts a mystical spell*"
- WEATHER STORM
- ANNOUNCE "The weather has been changed to stormy."
5:
Trigger: I would like it to be /rainy/.
Script:
- WAIT 2
- CHAT "A downpour? Well suit yourself..."
- TAKE MONEY QTY:100
- NARRATE "You've lost 100 §egold§f."
- NARRATE "*Gora casts a mystical spell*"
- WEATHER PRECIPITATION
- ANNOUNCE "The weather has been changed to rainy."
'Gora no money':
Type: Interact
Requirements:
Mode: All
List:
- FINISHED Gora spell success
Steps:
1:
Click Trigger:
Script:
- CHAT "You don't have enough money for my services. Come back when you're a bit wealthier."